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StormworksMCLib/Color.lua
2024-07-18 20:16:52 +02:00

48 lines
1.3 KiB
Lua

-- Author: B00tLoad_
-- GitHub: https://github.com/B00tLoad
-- Workshop: https://steamcommunity.com/id/B00tLoad_/myworkshopfiles/?appid=573090
--- Type definition
--- @class Color
--- @field r number
--- @field g number
--- @field b number
--- @field a number
Color = {}
function Color:new(r, g, b, a)
constantCorrection = 0.85
gamma = 2.4
c = {r = math.floor(255*(constantCorrection*r/255)^gamma),
g = math.floor(255*(constantCorrection*g/255)^gamma),
b = math.floor(255*(constantCorrection*b/255)^gamma),
a = a or 255}
return c
end
--- Constructs a new gamma corrected color
--- @param r number Red channel (0-255)
--- @param g number Green channel (0-255)
--- @param b number Blue channel (0-255)
--- @param a number Alpha channel (0-255)
--- @return Color
function Color:newRGBA(r, g, b, a)
return Color:new(r, g, b, a)
end
--- Constructs a new gamma corrected color
--- @param r number Red channel (0-255)
--- @param g number Green channel (0-255)
--- @param b number Blue channel (0-255)
--- @return Color
function Color:newRGB(r, g, b)
return Color:newRGBA(r, g, b, 255)
end
--- Sets active color
function Color:setActive()
screen.setColor(self.r, self.g, self.b, self.a)
end